A notification displays information that is helpful but not essential. It doesn’t interrupt the user’s work. A notification is fleeting.
- You need to display minor information that is “nice-to-know” but does not require the user to take any action. Examples include the current progress of something the user has initiated or the correct process to follow if a user action was unsuccessful.
Don’t use when
- The user should attend to the issue but can carry on working for a time until the issue is resolved and/or the UI can sensibly be rendered while the issue is in play. Use a Prompt instead.
- There is a system critical action the user must take. If the user should stop work and immediately attend to a problem or error, use an Alarm.
Basic notification with heading text only.
When more information is required add sub-text.
|Updated full layout.